It's still in the works, kinda on the backburner for a few months for freelance work but - building this game is the thing i want to do the most - i still have a bunch of work to do but i'll prob do another devlog again soon to let ppl know i'm still super motivated with it. and thanks for the comment, it means a lot!
Yea it can be hard to keep up on projects. I love the environment and character in the in game world. Definitely put some devlogs out so we know you're working on it. Keep it up!
I was confused many times. Why the thing happens? Did it happen? From wall jumps to text skipping in dialog and interactions with things. Did I caused it? Is this supposed to happen? No clear distinction of cutscene from the gameplay.
i just posted a video of a full playthrough, if anyone is stuck or just wants to watch instead. it has no commentary, just a walkthrough tour of the demo:
Love the aesthetic. Music is perfect. Sprite animations are wonderful, especially the swimming! Not sure if I saw everything, but what I saw was great. Nice surprise going into the 'real world'. I hope the glider makes it into the rest of the game. That glider is genuine fun, especially because you can double jump after deploying. Lotsa opportunities for fun platforming with that. Keep it up!
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This is dope, hope a full game comes!
It's still in the works, kinda on the backburner for a few months for freelance work but - building this game is the thing i want to do the most - i still have a bunch of work to do but i'll prob do another devlog again soon to let ppl know i'm still super motivated with it. and thanks for the comment, it means a lot!
Yea it can be hard to keep up on projects. I love the environment and character in the in game world. Definitely put some devlogs out so we know you're working on it. Keep it up!
I was confused many times. Why the thing happens? Did it happen? From wall jumps to text skipping in dialog and interactions with things. Did I caused it? Is this supposed to happen? No clear distinction of cutscene from the gameplay.
fair enough ^^ thanks for trying it :D
i just posted a video of a full playthrough, if anyone is stuck or just wants to watch instead. it has no commentary, just a walkthrough tour of the demo:
Love the aesthetic. Music is perfect. Sprite animations are wonderful, especially the swimming! Not sure if I saw everything, but what I saw was great. Nice surprise going into the 'real world'. I hope the glider makes it into the rest of the game. That glider is genuine fun, especially because you can double jump after deploying. Lotsa opportunities for fun platforming with that. Keep it up!
oh thank you so much for the feedback! Yes the glider and double jump combo is in the main game too! :D
It is a cool game and very challenging, I have made a Gameplay Walkthrough video about your game to the point where I was able to reach at least xD
cool